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主题 : 关于修改传说中的天龙八部财富卡
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楼主  发表于: 01-24   
来源于 技术教程 分类

关于修改传说中的天龙八部财富卡


首先找到财富宝卡的ID :30505080  这个ID在tlbbPublicConfigCommonItem.txt 这个文件下面找的...  
然后在找到脚本控制文件:  
* M0 i  L. q& d9 I0 N8 tlbbPublicDataScriptobjdaliodali_youxituiguang.lua
找到以下的代码..然后自己分析 :
[hide]--财富卡
x002084_g_NewCardList = {}
x002084_g_NewCardList[x002084_g_NewCard1] = {
        needLevel = -1,
        itemAward = { hashTable = {}, itemList = {10402001,10422012,10423020} },
        moneyReward = 0,
        PropBagSpaceNeed = 3,
        MatBagSpaceNeed = 0,
        TaskBagSpaceNeed = 0,
        flagBit = MF_GetNewUserCard0, ,
        redundantMsg = "    你已经领过1级的奖励了,到15级再来找我吧。",  
        recvMsg = "    这里两件饰品和1把武器,行走江湖多多少少用得上,祝你在天龙八部游戏愉快。",
}  
x002084_g_NewCardList[x002084_g_NewCard2] = {
        needLevel = 15,  
        itemAward = { hashTable = {}, itemList = {10141050,10141051,10413013,10411013,10412013,10421013} },
        moneyReward = 0,
        PropBagSpaceNeed = 6,
        MatBagSpaceNeed = 0,  
        TaskBagSpaceNeed = 0,  
        flagBit = MF_GetNewUserCard1,
        redundantMsg = "    你已经领过15级奖励了,到30级再来找我吧。",  
        recvMsg = "#{Mis_NewUserCard_15}",  
}  
x002084_g_NewCardList[x002084_g_NewCard3] = {
        needLevel = 30,
        itemAward = { hashTable = {}, itemList = {30900015,20109004} },
        moneyReward = 0,
        PropBagSpaceNeed = 2,
        MatBagSpaceNeed = 1,  
        TaskBagSpaceNeed = 0,  
        flagBit = MF_GetNewUserCard2,
        redundantMsg = "    你已经领过30级奖励了。",  
        recvMsg = "    这里给予你一只珍兽,1件套装,低级宝石合成符1张,打孔材料1个。#r    珍兽可以增加您在战斗当中的能力,宝石合成符可以提升合成宝石的成功率,打孔材料可以在装备上打上孔之后,用于镶嵌宝石。",
}
x002084_g_NewCardList[x002084_g_NewCard4] = {
        needLevel = 40,
        itemAward = { hashTable = {}, itemList = {} },
        moneyReward = 2000,
        PropBagSpaceNeed = 0,
        MatBagSpaceNeed = 0,  
        TaskBagSpaceNeed = 0,
        flagBit = MF_GetNewUserCard3,
        redundantMsg = "    你已经领过40级奖励了。",
        recvMsg = "    这里给予你2000赠点。",
}
x002084_g_NewCardList[x002084_g_NewCard5] = {
        needLevel = 50,  
        itemAward = { hashTable = {}, itemList = {} },
        moneyReward = 4000,  
        PropBagSpaceNeed = 0,  
        MatBagSpaceNeed = 0,  
        TaskBagSpaceNeed = 0,
        flagBit = MF_GetNewUserCard4,  
        redundantMsg = "    你已经领过50级奖励了。",
        recvMsg = "    这里给予你4000赠点。",  
}
x002084_g_NewCardList[x002084_g_NewCard6] = {
        needLevel = 60,  
        itemAward = { hashTable = {}, itemList = {} },
        moneyReward = 4000,  
        PropBagSpaceNeed = 0,  
        MatBagSpaceNeed = 0,
        TaskBagSpaceNeed = 0,
        flagBit = MF_GetNewUserCard5,
        redundantMsg = "    你已经领过60级奖励了。",
        recvMsg = "    这里给予你4000赠点。",
}
x002084_g_NewCardList[x002084_g_NewCard7] = {  
        needLevel = 70,
        itemAward = { hashTable = {}, itemList = {} },
        moneyReward = 6000,
        PropBagSpaceNeed = 0,
        MatBagSpaceNeed = 0,
        TaskBagSpaceNeed = 0,
        flagBit = MF_GetNewUserCard6,
        redundantMsg = "    你已经领过70级奖励了。",
        recvMsg = "    这里给予你6000赠点。",
}  
x002084_g_NewCardList[x002084_g_NewCard8] = {
        needLevel = 80,
        itemAward = { hashTable = {}, itemList = {} },
        moneyReward = 7520,
        PropBagSpaceNeed = 0,
        MatBagSpaceNeed = 0,  
        TaskBagSpaceNeed = 0,  
        flagBit = MF_GetNewUserCard7, [email protected]{  
        redundantMsg = "    你已经领过80级奖励了。",
        recvMsg = "    这里给予你7520赠点。", [Fkg}iyu'  
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